A litte FAQ about the video: -Does this mod work offline? Yes it works offline in singleplayer mode, you can play in your lan or in wan (for the online mode the others only need the mod they will download the map automatically when they join) - Does the mod have bot support? Yes you have full bot support offline, in lan or wan. Can you play as a zombie? No - Why do I only have Strike at Karkand? Because the mod only contains this map. If you want new maps you have to put them in the maps folder of the mod and customize them by yourself.
If there is interest in a tutorial please post a comment - Can you give me a download link?
Here's how to unbalance the bots on either team. Kinda optional but you may Edit first it's.AIDefault.ai.mine goes like this on the 4 lines part.
Aquasource shower valve repair. This helps to avoid any unplanned for accidents from happening. A fully functional valve is important for the shower faucet since it helps to regulate the amount of water produced.
AiSettings.overrideMenuSettings 1 aiSettings.setMaxNBots 21 aiSettings.maxBotsIncludeHumans 2 aiSettings.setBotSkill 0.6.so I like 20 bots only 10x10. The game actually loads 22 bots most of the time for me.
To make it unbalance like 2 bots on my side and 19 on the zombies side. Go to multiplayer, create local, choose Co-op, SET.Bot Ratio to 100, Numbers of Bots to 19, and finally make sure auto balance in un-check, now load the map. Enjoy killing the zombies with 2 bot friends hehe!
If you want more bots or none at all simply edit accordingly the Numbers of Bots, that's it!
Project Zombie Strike 2014 is a zombie mod for Battlefield 2, created. Description: After the 2007 war,with its catastrophic ending,US has started to develop a bacteria to boost soldiers power in case of another conflict. 269 m1 decrypted bingell. After testings in Area 12,soldiers started to change. After some time,cannibalism has started,and the bacterias mutated into a zombie virus that changed the world.
After 5 months from breakout, zombies spread across the world. The left troops created Zombie Strike Group,in scope to wipe out the zombies before they would do so.The fight for life has begun.' This mod offers and installer and it requires the Special Forces expansion.
Popular files for Battlefield 2 Name Type Size Date Total 7 days patch 1971.7 MB 9/2/2009 20K 42 demo 546.3 MB 6/12/2005 22.1K 25 patch 536 MB 13.6K 21 mod 4096 MB 1/14/2014 7.7K 11 mod 1269.6 MB 7/31/2016 851 8 mod 1535.9 MB 4/25/2017 254 7 mod 396.5 MB 7/28/2017 241 7 mod 320 KB 35 7 mod 22 MB 48 6 patch 978.1 KB 9/8/2009 4.4K 6 mod 915.7 MB 2/20/2017 3.1K 5 mod 63.5 MB 6/29/2007 6.6K 4 mod 3936 MB 7/28/2017 103 4 mod 2247.5 MB 2/4/2017 546 4 mod 7.2 MB 5/15/2016 842 3 mod 2408.8 MB 7/30/2017 57 2.
Omnicide is the premier zombie co-op and singleplayer modification for Battlefield 2 (A.K.A. This modification features an authentiuc zombie environment, with new and top-quality maps, weapons, skins, sounds, and chillingly authentic voice acting. In this modification you must think to survive and work with your teammates. It features two gamemodes: Survival, a new idea to BF2, where you and your comrades defend yourself until you are finally overcome by the zombies, and Escape, where you and your comrades fight to escape zombie hell. Give this mod a try, and you'll be amazed at what the Omnicide developers have done with Battlefield 2 Thanks For Watching Gamers!
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Omnicide is the premier zombie co-op and singleplayer modification for Battlefield 2 (A.K.A. This modification features an authentiuc zombie environment, with new and top-quality maps, weapons, skins, sounds, and chillingly authentic voice acting. In this modification you must think to survive and work with your teammates. It features two gamemodes: Survival, a new idea to BF2, where you and your comrades defend yourself until you are finally overcome by the zombies, and Escape, where you and your comrades fight to escape zombie hell. Give this mod a try, and you'll be amazed at what the Omnicide developers have done with Battlefield 2.
Credits for Omnicide: Modification by Master-CA and Masaca1/JayHawk (same person) Rifle and pistol animations by: Chad509 Zombie, Wrench, M95, and SCAR animations by: Master-CA Weapon skins by: JayHawk and Master-CA Voices by: Veggie and cfschris Flash Menu Design: Sir. Elxx Python Scripting: Hijd Weapon Models: Niknastee and JayHawk Map Ideas: Motoman Omnicide Website: Play Omnicide Online at: Omnicide Co-creator's Stream: MasterCA (AKA Ryan Cutter) passed away due to complications from a brain tumor. Will a new version of Omnicide be released? Well, it was already made.
Battlefield 2 Zombie Mod Download Free
Stay tuned and check in to battlelog.co for news on it. So, it is true that Omnicide will now be having a re-release. Yes yes yes, I know I've been giving you all the run around but there have been two issues that I've had to deal with. BF2 master user databases going offline 2. MasterCA's request of not editing the mod I'll tackle the first problem. Well, it's quite self explanatory. No user database = no online gameplay.
Battlefield 2 Mods Download
However, the geniuses over at and I have been working to add Omnicide into the mods with online multiplayer support. What does that mean? OMNICIDE IS BACK!
Yep, you can go and kick some zombie arse with your friends on servers. The second issue is rather sensitive to me. I never managed to pay my respects to Ryan (MasterCA) and many people have asked if they could take over Omnicide.
I refused every time, and I still do to this day. Omnicide is something very precious to me, not only because it is an awesome piece of work, but because it represents a time in my life where Ryan and I had a lot of fun. We spent countless nights coding, modeling, animation, texturing and having a good laugh creating this mod. It's with these memories that I dedicate any future release to him, and being the stubborn bugger he was, I doubt he'd like it. If he could see how popular and appreciated this mod still is, I'm sure he'd be one of the happiest people in the world. Your continued support and enjoyment of this mod drives me to make it better for everyone of you. I would also like to appologise to you all for your patience, It's been a very long time since the last release of Omnicide and to those of you still waiting or have simply come here to play again, I think you so very, very much.
What's the plan? I will be doing weekly streams of my work so far on Omnicide via my Twitch, found here: I also stream other games, but Omnicide will be one of the big ones.
What do I want from you? First, make a twitch account. Second, follow the above stream Third, make an account at Fourth, await me to anounce the beta release I will be giving the beta out to a select group of people. To qualify, you must satisfy the above criteria. Together, we can make Omnicide big again and attract more people.
I'm not asking of this for myself, but for Ryan. He did about 65% of the work and it deserves more people to see it. All the beta testers will be involved on the stream and will be the first to have the pre-release of the mod before it is given out to the public. Any Details or Teasers? Unfortunately not, currently I have added in a lot more weapons and tweaked some game mechanics. More work still needs to be done but your support is needed. There are days where I feel that the work I'm putting in is not good enough for the standard of Omnicide, and this is where EVERYONE's opinion matters.
This mod is from me sincerely to you. It is a tribute, a farewell and a thank you to Ryan. So, spread the word guys and girls. Omnicide is back, with a passion.